- This topic has 0 replies, 1 voice, and was last updated 2 weeks, 2 days ago by .
Viewing 1 post (of 1 total)
Viewing 1 post (of 1 total)
- You must be logged in to reply to this topic.
Homepage › Forums › General Support › Q&A: Compile uEZ with CodeSourcery
(This message was transferred over from our old forum)
Posted August 14, 2015
By Todd DeBoer
[hr]
On 11/5/09 wella asked, “Do I have to do some changes if I want to compile uEZ with CodeSourcery toolchain for ARM(gcc compiler)? Or just only define a macro COMPILER_TYPE RowleyARM? Target platform: ARM-57VTS-LPC2478”
[hr]
(Follow up post)
Answered:
Yes, if you are trying to port uEZ to CodeSourcery, you will want to setup a new COMPILER_TYPE macro (assumingly CodeSourcery) and go through the code duplicating sections that select code and macros based on the use of COMPILER_TYPE. Future Designs has not ported the code to CodeSourcey, so you should expect some problems. I would recommend seeing how well the code compiles for the existing COMPILER_TYPE’s defined under CodeSourcery and make a determination on which is the least amount of work.