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Posted August 19, 2015
By Todd DeBoer
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On 11/05/2009 wella asked, ” Do I have to do some changes if I want to compile uEZ with CodeSourcery toolchain for ARM(gcc compiler)? Or just only define a macro COMPILER_TYPE RowleyARM?”
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(Follow up post)
Answered:
Yes, if you are trying to port uEZ to CodeSourcery, you will want to setup a new COMPILER_TYPE macro (assumingly CodeSourcery) and go through the code duplicating sections that select code and macros based on the use of COMPILER_TYPE. Future Designs has not ported the code to CodeSourcey, so you should expect some problems.
I would recommend seeing how well the code compiles for the existing COMPILER_TYPE’s defined under CodeSourcery and make a determination on which is the least amount of work.